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Publications
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  Ari Silvennoinen, Peter-Pike Sloan, Michal Iwanicki, and Derek Nowrouzezahrai 
   Spherical Harmonic Exponentials for Efficient Glossy Reflections. Computer Graphics Forum 44(8) (High Performance Graphics 2025) Best Paper Award (1st place) [PDF]  | 
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  Thomas Roughton, Peter-Pike Sloan, Ari Silvennoinen, Michal Iwanicki, and Peter Shirley
   ZH3: Quadratic Zonal Harmonics. Proceedings of the ACM on Computer Graphics and Interactive Techniques 7(1), (I3D 2024) Best Paper Award Runner Up [PDF] [Presentation] [ShaderToy]  | 
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  Ari Silvennoinen and Peter-Pike Sloan
   Moving Basis Decomposition for Precomputed Light Transport. Computer Graphics Forum 40(4), (EGSR 2021) Best Paper Award [PDF]  | 
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  Dario Seyb, Peter-Pike Sloan, Ari Silvennoinen, Michal Iwanicki and Wojciech Jarosz.
   The Design and Evolution of the UberBake light baking system. ACM Transactions on Graphics 39(4), (SIGGRAPH 2020) [PDF] [Project page]  | 
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  Ari Silvennoinen and Peter-Pike Sloan.
   Ray Guiding for Production Lightmap Baking. SIGGRAPH Asia Technical Briefs 2019 [PDF] [Slides (PowerPoint)]  | 
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  Peter-Pike Sloan and Ari Silvennoinen.
   Lightmap Encoding Insights. SIGGRAPH Asia Technical Briefs 2018 [PDF]  | 
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  Ari Silvennoinen and Jaakko Lehtinen.
   Real-time Global Illumination by Precomputed Local Reconstruction from Sparse Radiance Probes. ACM Transaction on Graphics 36(6), (SIGGRAPH Asia 2017) [PDF] [YouTube video] [Project page]  | 
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  Ari Silvennoinen, Hannu Saransaari, Samuli Laine and Jaakko Lehtinen.
   Occluder Simplification using Planar Sections. Computer Graphics Forum 33(1), 2014 [PDF] [Video] [Project page]  | 
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  Oliver Mattausch, Jiri Bittner, Ari Silvennoinen Daniel Scherzer and Michael Wimmer.
   Efficient Online Visibility for Shadow Maps. Article published in book GPU Pro 3, A K Peters/CRC Press 2012 [Project page]  | 
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  Jiri Bittner, Oliver Mattausch, Ari Silvennoinen and Michael Wimmer.
   Shadow Caster Culling for Efficient Shadow Mapping. ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games 2011 [PDF] [Video] [Project page]  | 
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  Ari Silvennoinen.
   Chasing Shadows. Game Developer Magazine February 2012. [PDF]  | 
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  Ari Silvennoinen.
   A Hybrid Algorithm for Environment Illumination Rendering. Master's Thesis, University of Helsinki December 2007. [PDF] [Slides]  | 
Conference Talks
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  Ari Silvennoinen
   Large-Scale Global Illumination at Activision. Advances in Real-Time Rendering in 3D Graphics and Computer Games, ACM SIGGRAPH 2021 Courses. [Slides] [Course page]  | 
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  Peter-Pike Sloan, Ari Silvennoinen
   Precomputed Lighting Advances in Call of Duty: Modern Warfare. Advances in Real-Time Rendering in 3D Graphics and Computer Games, ACM SIGGRAPH 2020 Courses. [Slides] [Course page]  | 
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  Ari Silvennoinen, Ville Timonen.
   Multi-Scale Global Illumination in Quantum Break. Advances in Real-Time Rendering in 3D Graphics and Computer Games, ACM SIGGRAPH 2015 Courses. [PDF with notes] [Course page]  | 
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  Ari Silvennoinen, Hannu Saransaari, Samuli Laine and Jaakko Lehtinen.
   Occluder Simplification using Planar Sections. Eurographics Symposium on Rendering 2015 (Invited CGF Paper). [PDF] [PDF with notes] [Project page]  | 
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  Hao Chen, Ari Silvennoinen and Natalya Tatarchuk.
   Making Game Worlds from Polygon Soup. Advances in Real-Time Rendering in 3D Graphics and Computer Games, ACM SIGGRAPH 2011 Courses. [Slides] [Course page]  | 
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  Ari Silvennoinen.
   Occlusion Culling in Alan Wake. Hiding Complexity, ACM SIGGRAPH 2011 Talks. [Slides]  | 
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  Ari Silvennoinen.
   Efficient Shadow Mapping. Microsoft GameFest London/Seattle 2011. [Slides]  | 
Game Credits
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  Call of Duty: Black Ops 6
   Treyarch, Activision Publishing, Inc. (2024) . PC, Xbox One, Xbox Series X/S, PS4, PS5  | 
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  Call of Duty: Modern Warfare 3
   Infinity Ward, Activision Publishing, Inc. (2023) . PC, Xbox One, Xbox Series X/S, PS4, PS5  | 
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  Call of Duty: Modern Warfare 2
   Infinity Ward, Activision Publishing, Inc. (2022) . PC, Xbox One, Xbox Series X/S, PS4, PS5  | 
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  Call of Duty: Vanguard
   Sledgehammer Games, Activision Publishing, Inc. (2021) . PC, Xbox One, Xbox Series X/S, PS4, PS5  | 
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  Call of Duty: Black Ops Cold War
   Treyarch, Activision Publishing, Inc. (2020) . PC, Xbox One, Xbox Series X/S, PS4, PS5  | 
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  Call of Duty: Warzone
   Infinity Ward, Activision Publishing, Inc. (2020) . PC, Xbox One, PS4  | 
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  Call of Duty: Modern Warfare
   Infinity Ward, Activision Publishing, Inc. (2019) . PC, Xbox One, PS4  | 
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  Control
   Remedy Entertainment (2019) . PC, Xbox One, PS4  | 
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  Call of Duty: Black Ops 4 
   Treyarch, Activision Publishing, Inc. (2018) . PC, Xbox One, PS4  | 
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  Quantum Break
   Remedy Entertainment (2016) . PC, Xbox One  | 
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  Destiny
   Bungie, Activision Publishing, Inc. (2014) . Xbox 360, Xbox One, PS3, PS4  | 
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  Alan Wake
   Remedy Entertainment (2010) . Xbox 360, PC  | 



